Robert Denton

Staggering work of genius from Portland, Maine – Gardener, Photographer, Designer, Taco Maker, Birder, Biker, Wine Merchant

Archive for January, 2010

@mdesjardins — oh i hear tha…

Monday, January 25th, 2010

@mdesjardins — oh i hear that … just laughing at the RDF this month. The western sky is glowing right now, I see Cupertino from Maine

@mdesjardins … hah, the RDF…

Monday, January 25th, 2010

@mdesjardins … hah, the RDF is in the way. Did either one have an Apple logo? Did The Steve introduce them?

@therichbrooks wow, a snow boa…

Monday, January 25th, 2010

@therichbrooks wow, a snow boarding savant. very cool. wow the runs are long up there compared to the more local hills.

Sandy 3D engine (AS3 & AS2) for Adobe Flash/about

Sunday, January 24th, 2010

Sandy 3D engine (AS3 & AS2) for Adobe Flash/about.

@ajbruce pure coincidence per …

Thursday, January 21st, 2010

@ajbruce pure coincidence per @NYTimesSkimmer …

Bill has a blog

Wednesday, January 20th, 2010

Gates Notes … Bill Gates has a blog. All I can say is why use 9px type? Didn’t you have a “wizard” help you? I actually like the look but achieve it with human readable text please, not some designer’s conceit.

http://twurl.nl/k8hr2j "High s…

Wednesday, January 20th, 2010

http://twurl.nl/k8hr2j “High storage densities freak me out” … xkcd comic

Haiti's history

Friday, January 15th, 2010

A very good post on Haiti’s history in the face of this disaster. Everyone is discussing a country in ruins but the reasons why are written in history. The lack of a stable society and government in the post-colonial period led to so many problems. I also heard on NPR a great segment recounting the […]

@NYTimesSkimmer i presumed so…

Thursday, January 14th, 2010

@NYTimesSkimmer i presumed so! noticed it straight away. BTW: love the work & skimmer is bomb http://is.gd/6fCkq need a web monkey? 🙂

52 Weeks of UX

Thursday, January 14th, 2010

Here is something else to read … a nice looking, readable page. Haven’t dug in yet but a scan is promising. 52 Weeks of UX.